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To make the 3D cursor align to an object’s surface normal, you need to activate the Cursor tool in the Toolbar.
#Blender 3d cursor to center how to
We will discuss how to align the 3D cursor to a surface normal in the next part.Ġ3: Use Blender's 3D cursor to add and align new objects to the surface of another object
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This will give the 3D Cursor orientation to your new object.īut beware, when you Shift + RMB clicked on an object, the 3D cursor did not adjust to the object’s surface normal orientation, but still to your view plane. The newly added object will still have the world’s 3D space orientation though unless you choose Align ➔ 3D Cursor in the options dialog.
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If you Shift + RMB click on the surface of an object, the 3D cursor will move to that point, and new objects will be added to that exact spot. If the Sidebar is not visible, press ‘N’ on your keyboard to toggle it on.Ġ2: Use the 3D cursor to add objects to the surface of another object If you want to place the 3D cursor at an exact location (and/or rotation), head to the Sidebar panel’s View tab and adjust the 3D Cursor coordinates. If you rotate the view, the cursor will shift according to the current view plane when you Shift + RMB click, but the orientation of the objects remains the same: aligned to the world axes. Once you add a 3D object using Shift + A, the new object will automatically be added to the current 3D cursor location. The most basic use of the 3D cursor is to determine where a new object is positioned in Blender’s 3D space.īy default, the cursor is located at the center of the 3D world, but by holding Shift and clicking the right mouse button anywhere in the 3D view, you can reposition the 3D cursor. 01: Use the 3D cursor location for adding objects in 3D space What is its purpose? How can it aid your creation process? CG Cookie discusses ten useful applications of the 3D cursor to speed up your workflow. Since the early days of Blender, the 3D cursor is a distinctive feature that has often puzzled new users.
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